In this section Ill continute to put up some scripts that Ive finished and find stable enough to let you guys have fun with ;) Some of them are just experiments, others might be very useful tools.

MAX 5 : Indigo Link
Found that free "unbiased" renderer Indigo so fun to play with so scripted up this little interface linkup to it.

Function: Enables you to use Indigo 'from within max' so to say. Tested in 3DS Max 5 and 3DS Max 8, so I assume it works fine in the rest. One render button in Max sets up everything and launches Indigo to render the scene

Due to the popularity of this script Ive now created a 'online documentation' page where you can download and read more about it.

Go to the Online documentation of the IndigoLink script or download latest version: [IndigoLink. v0.1.4].

MAX 4 : Area Light
This script is basically just a way for me to remove some of the time it take for me to do them manually. Its very simple right now, but I hope to expand on it as time goes by. It basically just lets you create and manage an "array" of lights very simply.

Due to the popularity of this script Ive now created a 'online documentation' page where you can download and read more about it.

Go to the Online documentation of the Arealight script or download latest version: [Area Light. v0.0.8].

MAX 4 : Toggle "Show End Result"
The much sought after possibility to show the end result of the stack by a single keyboard click. Install this script and map it to any global quad or a keyboard shortcut. Very efficient tool for those modeling needs when you constantly check a lowpoly mesh/wirecage against a surfaced/subdivided one. Installation instructions are included.

download: [Toggle - Show End Result]

MAX 4 : Viewport mode toggler - Wire/Face/Smooth
Got a need for something like this when I was modeling something mechanical and the embedded 'smooth' in the meshsmooth modifier were bugging me since it made it hard to see the proper flow of the faces. This script is a little 'hack' to using the standard viewport mode shortcuts, and I personally have it mapped to the F3 key instead of the default. It basically just toggles the viewport mode through wire/facet/wire/smooth. Installation instructions are included.

download: [Viewport Mode Toggle]





































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